Model of a davit controller which is used to control a davit arm that is used to move boats from dry dock to water, created for a art test using reference images.
Model was created using 3D Studio Max.
Textures for version 1 were created using Photoshop and 3D Studio Max.
Textures for version 2 were created using Photoshop and Quixel Suite.
The scene was rendered using Mental Ray in 3D Studio Max and Unreal Engine 4.
- Video 1 - Turnaround of the model in Unreal Engine 4
- Image 1-3 - Final Renders of the model in Unreal Engine 4
- Image 4 - Final Render of the model in 3D Studio Max
- Image 5 - Technical Render of the model in 3D Studio Max